# Hero classes
# name must be first
# physical/mental/offense/defense points should total to no greater than the max available points

# Example:
#[class]
#name=Wanderer
#description=Wanderers choose their own paths. Primary attribute: custom
#currency=37
#equipment=64,66,67
#actionbar=0,0,0,0,0,0,0,0,0,0,1,0
